Some Algorithms for the Computer Display of Geometric Constructions in the Real Projective Plane

William Kocay1, Don Tiessen1
1Computer Science Department University of Manitoba Winnipeg, Manitoba, CANADA, R3T 2N2

Abstract

Several algorithms for geometric constructions on the real projective plane are described. These methods also apply to Euclidean plane geometry. The concept of an augmented determining set is fundamental to the algorithms. A backtracking algorithm to find augmented determining sets is described. Algorithms for animating constructions, and an incidence-forcing algorithm are also presented. These algorithms have been implemented on an \(X\)-Windows system.