The typical real-time wireless video-audio digital transmission process consists of capturing the signal, digitizing it, compressing it, adding cryptography to it (crypto it), adding redundancy to enable the receiver to detect and correct a number of bit errors, packetizing it, and then transmitting it. Transmitting the signal via the Transmission Control Protocol (TCP-IP) provides a fixed number of redundancy bits, and a very rigid transmission process that could result in a large number of automatic repeat requests and denial of services. In this research, we develop a dynamic transmission algorithm, whereby the degree of redundancy is a function of the noise and the probability
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